cg_iRIC_WriteGridCoord2d_Mul and cg_iRIC_WriteGridCoord3d_Mul doesn't write NBoundVertex correctly. NBoundVertexI, NBoundVertexJ, NBoundVertexK, should always be zero when the grids are structured. This is most noticeable when writing from a debug version of iriclib. See Zone Information.
cg_iRIC_WriteGridCoord2d_Mul
andcg_iRIC_WriteGridCoord3d_Mul
doesn't writeNBoundVertex
correctly.NBoundVertexI
,NBoundVertexJ
,NBoundVertexK
, should always be zero when the grids are structured. This is most noticeable when writing from a debug version of iriclib. See Zone Information.