Closed parkerlreed closed 10 years ago
What you want is another implementation of PulseAudio. I doubt it will be less CPU-intensive, since it must perform the same tasks as PulseAudio itself. And there is also additional complication with latency management and so on.
I'm not sure if it's even possible but it would be neat for a little system I have that has working alsa but not quite enough power to run pulseaudio. Was hoping I could just pipe audio to it with the tcp part of pulseaudio.