Since the aruco and opencv2 libraries only support arm64, the Xcode simulator can't be used (as it only supports x86).
The ARPen will usually not be debugged via a simulator but developers might still run into confusing error messages when they set up the project.
I suggest to either mention the inability to use the simulator in the README, or to build the libraries with additional x86 support.
Since the aruco and opencv2 libraries only support arm64, the Xcode simulator can't be used (as it only supports x86). The ARPen will usually not be debugged via a simulator but developers might still run into confusing error messages when they set up the project.
I suggest to either mention the inability to use the simulator in the README, or to build the libraries with additional x86 support.