Closed mciul closed 6 years ago
Here's the latest stats: I've made a lot of changes to the Angel of Mercy, and I've also made some AI changes: there is now a chance to win rule for radiance, everyone gets to skip the size bonus/penalty when parrying (there's a weapon size penalty instead), and the AI has been tweaked to adjust for that, although I didn't make any changes to the "best defence" checks.
Table of fight results:
† | A | a | m | g | j | R | d | h | C | s | L | t | y | H | B | O | I | U | M | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
swarm of daggers | † | 62 | 16 | 52 | 55 | 56 | 41 | 47 | 20 | 34 | 0 | 0 | 0 | 1 | 0 | 0 | 11 | 2 | 0 | 0 |
blood ape | 38 | A | 39 | 30 | 21 | 36 | 10 | 37 | 21 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 |
ravenous armadillo | 84 | 61 | a | 62 | 14 | 11 | 10 | 48 | 20 | 0 | 0 | 80 | 0 | 0 | 0 | 0 | 19 | 0 | 0 | 0 |
Miranda | 48 | 70 | 38 | m | 27 | 30 | 35 | 62 | 21 | 0 | 1 | 3 | 2 | 0 | 0 | 0 | 4 | 0 | 0 | 0 |
chain golem | 45 | 79 | 86 | 73 | g | 74 | 37 | 66 | 43 | 14 | 0 | 2 | 3 | 23 | 0 | 0 | 36 | 7 | 1 | 0 |
jumping bomb | 44 | 64 | 89 | 70 | 26 | j | 65 | 59 | 22 | 48 | 0 | 18 | 20 | 39 | 0 | 0 | 44 | 0 | 11 | 0 |
Reaper | 59 | 90 | 90 | 65 | 63 | 35 | R | 67 | 34 | 1 | 2 | 6 | 7 | 0 | 0 | 0 | 19 | 0 | 3 | 0 |
demon of rage | 53 | 63 | 52 | 38 | 34 | 41 | 33 | d | 31 | 0 | 0 | 2 | 1 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
hound | 80 | 79 | 80 | 79 | 57 | 78 | 66 | 69 | h | 0 | 5 | 5 | 3 | 5 | 0 | 0 | 23 | 0 | 0 | 0 |
angel of compassion | 66 | 100 | 100 | 100 | 86 | 52 | 99 | 100 | 100 | C | 55 | 31 | 98 | 20 | 4 | 49 | 99 | 7 | 20 | 0 |
mindslug | 100 | 99 | 100 | 99 | 100 | 100 | 98 | 100 | 95 | 45 | s | 95 | 48 | 51 | 1 | 0 | 99 | 15 | 9 | 0 |
giant tentacle | 100 | 100 | 20 | 97 | 98 | 82 | 94 | 98 | 95 | 69 | 5 | L | 56 | 86 | 0 | 0 | 77 | 5 | 1 | 0 |
minotaur | 100 | 100 | 100 | 98 | 97 | 80 | 93 | 99 | 97 | 2 | 51 | 44 | t | 61 | 17 | 2 | 80 | 13 | 10 | 0 |
angel of mercy | 99 | 100 | 100 | 100 | 77 | 61 | 100 | 99 | 95 | 80 | 49 | 14 | 39 | y | 15 | 51 | 97 | 4 | 5 | 0 |
healer of Aite | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 96 | 99 | 100 | 83 | 85 | H | 41 | 100 | 80 | 54 | 0 |
Bodmall | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 51 | 100 | 100 | 98 | 49 | 59 | B | 100 | 37 | 63 | 0 |
overmind | 89 | 99 | 81 | 96 | 64 | 56 | 81 | 100 | 77 | 1 | 0 | 23 | 20 | 3 | 0 | 0 | O | 0 | 6 | 0 |
Israfel | 98 | 100 | 100 | 100 | 93 | 100 | 100 | 100 | 100 | 93 | 84 | 95 | 86 | 96 | 20 | 63 | 100 | I | 33 | 0 |
Automatos | 100 | 100 | 100 | 100 | 99 | 89 | 97 | 100 | 100 | 80 | 91 | 99 | 90 | 95 | 46 | 37 | 94 | 67 | U | 0 |
Malygris | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 | M |
Rankings:
monster | performance | weakest defeater | losses to defeater | strongest defeated | wins to defeated |
---|---|---|---|---|---|
blood ape | 12% | blood ape | mindslug | 1 | |
Miranda | 17% | blood ape | 30 | mindslug | 1 |
demon of rage | 18% | blood ape | 37 | angel of mercy | 1 |
swarm of daggers | 20% | blood ape | 38 | Israfel | 2 |
ravenous armadillo | 21% | blood ape | 39 | giant tentacle | 80 |
Reaper | 28% | blood ape | 10 | Automatos | 3 |
chain golem | 31% | blood ape | 21 | Automatos | 1 |
jumping bomb | 32% | blood ape | 36 | Automatos | 11 |
hound | 33% | blood ape | 21 | mindslug | 5 |
overmind | 41% | blood ape | 1 | Automatos | 6 |
giant tentacle | 57% | Miranda | 3 | Automatos | 1 |
minotaur | 60% | Miranda | 2 | healer of Aite | 17 |
angel of mercy | 62% | demon of rage | 1 | healer of Aite | 15 |
angel of compassion | 62% | swarm of daggers | 34 | healer of Aite | 4 |
mindslug | 66% | blood ape | 1 | healer of Aite | 1 |
Bodmall | 81% | minotaur | 2 | healer of Aite | 59 |
Israfel | 82% | swarm of daggers | 2 | healer of Aite | 20 |
Automatos | 83% | Reaper | 3 | healer of Aite | 46 |
healer of Aite | 86% | minotaur | 17 | healer of Aite | |
Malygris | 100% | Malygris | Malygris |
Observations:
Despite all I've done to fix the Angel of Mercy, its overall ranking has actually gone down slightly. I tweaked it to perform better in against lower-level opponents, but surprisingly, its performance against groups has dropped significantly. I would have expected its new singing ability to help with that, but I'm guessing the AI is not being smart with groups.
Israfel has fallen in the rankings, although the Level 4 rankings are very close. The Fanatics of Aite did better than the others - perhaps because the Angel of Mercy did worse against them. Perhaps it can be attributed to the improvements we've made to swords. Come to think of it, the mindslug's group also has multiple swords.
I checked the Mindslug's overall performance and it did quite a bit better against all three angels. That suggests to me that the AI tweaks have improved performance against radiant opponents, and Fafhrd and Mouser are getting double benefit from that. The Fanatics of Aite also did better against the Angel of Mercy and Israfel, but slightly worse against the Angel of Compassion.
I think in response to this, I'll give Israfel back its full healing power. I'm going to tweak the Angel of Mercy's AI and if it per Any other suggestions?
I reduced the mindslug and the Fanatics, and brought Israfel right back where it was before I started tweaking. The Fanatics are still doing best out of the Level 4 monsters, and Automatos is very close with both, but let's play with it this way and see how it goes.
I've also adjusted the fight test scripts so I can build the table from multiple results files. The tables below are the combined results of 300 fights between every pairing of monsters, and hopefully they are more accurate as a result:
Table of fight results:
† | A | a | m | g | j | R | d | h | C | s | L | t | y | H | B | O | I | U | M | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
swarm of daggers | † | 184 | 70 | 163 | 149 | 150 | 96 | 154 | 65 | 93 | 0 | 1 | 2 | 1 | 0 | 0 | 31 | 0 | 0 | 0 |
blood ape | 116 | A | 116 | 93 | 78 | 107 | 37 | 105 | 59 | 0 | 4 | 0 | 0 | 1 | 0 | 0 | 8 | 0 | 0 | 0 |
ravenous armadillo | 230 | 184 | a | 180 | 47 | 26 | 19 | 151 | 75 | 0 | 2 | 244 | 0 | 0 | 0 | 0 | 45 | 0 | 0 | 0 |
Miranda | 137 | 207 | 120 | m | 68 | 100 | 97 | 187 | 81 | 0 | 7 | 7 | 4 | 1 | 0 | 0 | 20 | 0 | 0 | 0 |
chain golem | 151 | 222 | 253 | 232 | g | 221 | 121 | 214 | 140 | 61 | 0 | 4 | 7 | 41 | 0 | 0 | 91 | 15 | 9 | 0 |
jumping bomb | 150 | 193 | 274 | 200 | 79 | j | 180 | 188 | 73 | 129 | 0 | 55 | 65 | 156 | 0 | 0 | 116 | 5 | 24 | 0 |
Reaper | 204 | 263 | 281 | 203 | 179 | 120 | R | 208 | 118 | 1 | 14 | 13 | 22 | 4 | 0 | 0 | 62 | 0 | 3 | 0 |
demon of rage | 146 | 195 | 149 | 113 | 86 | 112 | 92 | d | 78 | 0 | 6 | 2 | 3 | 1 | 0 | 0 | 3 | 0 | 0 | 0 |
hound | 235 | 241 | 225 | 219 | 160 | 227 | 182 | 222 | h | 0 | 20 | 13 | 14 | 5 | 0 | 0 | 62 | 0 | 1 | 0 |
angel of compassion | 207 | 300 | 300 | 300 | 239 | 171 | 299 | 300 | 300 | C | 177 | 86 | 292 | 64 | 9 | 173 | 298 | 26 | 69 | 0 |
mindslug | 300 | 295 | 298 | 293 | 300 | 300 | 285 | 294 | 280 | 121 | s | 258 | 122 | 144 | 0 | 1 | 296 | 32 | 21 | 0 |
giant tentacle | 299 | 300 | 56 | 293 | 296 | 245 | 287 | 298 | 287 | 214 | 40 | L | 162 | 277 | 0 | 0 | 214 | 3 | 3 | 0 |
minotaur | 298 | 300 | 300 | 296 | 293 | 235 | 278 | 297 | 286 | 8 | 177 | 138 | t | 182 | 62 | 3 | 260 | 26 | 26 | 0 |
angel of mercy | 299 | 299 | 300 | 299 | 259 | 144 | 296 | 299 | 295 | 236 | 156 | 23 | 118 | y | 86 | 156 | 299 | 8 | 18 | 0 |
healer of Aite | 300 | 300 | 300 | 300 | 300 | 300 | 300 | 300 | 300 | 291 | 300 | 300 | 238 | 214 | H | 97 | 300 | 232 | 112 | 0 |
Bodmall | 300 | 300 | 300 | 300 | 300 | 300 | 300 | 300 | 300 | 127 | 299 | 300 | 297 | 143 | 203 | B | 300 | 113 | 194 | 0 |
overmind | 269 | 292 | 255 | 280 | 209 | 184 | 238 | 297 | 238 | 2 | 3 | 86 | 40 | 1 | 0 | 0 | O | 0 | 9 | 0 |
Israfel | 300 | 300 | 300 | 300 | 285 | 295 | 300 | 300 | 300 | 274 | 268 | 297 | 271 | 292 | 68 | 187 | 300 | I | 136 | 0 |
Automatos | 300 | 300 | 300 | 300 | 291 | 276 | 297 | 300 | 299 | 231 | 278 | 297 | 274 | 282 | 188 | 106 | 291 | 164 | U | 0 |
Malygris | 300 | 300 | 300 | 300 | 300 | 300 | 300 | 300 | 300 | 300 | 300 | 300 | 300 | 300 | 300 | 300 | 300 | 300 | 300 | M |
Rankings:
monster | performance | weakest defeater | losses to defeater | strongest defeated | wins to defeated |
---|---|---|---|---|---|
blood ape | 12% | blood ape | mindslug | 4 | |
demon of rage | 17% | blood ape | 105 | mindslug | 6 |
Miranda | 18% | blood ape | 93 | mindslug | 7 |
swarm of daggers | 20% | blood ape | 116 | angel of compassion | 93 |
ravenous armadillo | 21% | blood ape | 116 | mindslug | 2 |
Reaper | 29% | blood ape | 37 | Automatos | 3 |
chain golem | 31% | blood ape | 78 | Automatos | 9 |
hound | 32% | blood ape | 59 | Automatos | 1 |
jumping bomb | 33% | blood ape | 107 | Automatos | 24 |
overmind | 42% | blood ape | 8 | Automatos | 9 |
giant tentacle | 57% | demon of rage | 2 | Automatos | 3 |
minotaur | 60% | demon of rage | 3 | healer of Aite | 62 |
angel of mercy | 62% | blood ape | 1 | healer of Aite | 86 |
angel of compassion | 63% | swarm of daggers | 93 | healer of Aite | 9 |
mindslug | 63% | blood ape | 4 | Automatos | 21 |
Bodmall | 82% | minotaur | 3 | healer of Aite | 203 |
Israfel | 83% | chain golem | 15 | healer of Aite | 68 |
Automatos | 83% | Reaper | 3 | healer of Aite | 188 |
healer of Aite | 83% | minotaur | 62 | healer of Aite | |
Malygris | 100% | Malygris | Malygris |
I just had an awesome game with the following monsters:
armadillo wisps of pain Angel of Compassion hound angel of mercy Fanatics of Aite
I killed the armadillo, and fought the hound in the Temple of Nomos, sacrificing after I used the scales ability. I went to the quartering room and tried random scrolls until I summoned a malignant chanter and got ghoulified. This was a great combination! I killed the Angel of Mercy, the angel of compassion and the wisps, sacrificed the power of compassion, and fought the fanatics.
It's been a while since I reworked the damage system, but the Tormentor of Aite can't hurt you at all if you're undead! (I wonder if we should add some AI so she unreadies the staff of pain if her enemy is undead) I managed to kill the healer and the defender with the malignant chanter's help (he died in the process), then sacrificed the power of Mercy before killing the tormentor.
I went to fight Malygris. I didn't have any teleportation controllers, but I had the rod of the master builder, so I narrowed the path to the quartering room. I softened him up with grenades from the Laboratory then went downstairs to fight him. As soon as he teleported away, I headed over there so I could have the rotting corpse's help when the assassin showed up. I took a couple of hits but survived, then went to find Malygris again. Here's my favorite part: I used the gauntlet of attraction to steal the dagger of draining!
Malygris didn't survive long enough after that to really get to use it, but it was so satisfying.
The game may be slightly easy now, but I might also just be playing smarter. How does everyone else feel about it?
Notes on the Angel of Mercy: The angel sang a lot in this game, which was a bit frustrating - the main effect was to prolong the fight. I have tweaked the AI slightly so it will hopefully parry more instead. The Angel of Mercy is a bit like the jumping bomb in that it won't hurt you for a while, but when it does it can crush you pretty hard. In this game, the Angel mostly attacked the malignant chanter and didn't hurt me.
That sounds like an awesome game. :-) I love the table of fighting scores. It's looking pretty good too, with all level 4 creatures around 82% (except the overmind, but that's fine); all level 3 creatures around 60%, all level 2 creatures around 30% and all level 1 creatures around 20%. One exception: the blood ape. I think I'll tweak it a bit so that his combat power increases a little more as he grows in size.
I'm using my new fighttest command (https://github.com/i7/kerkerkruip/commit/66284b084f46db45e4325f91aaa2d6977424b0f2) to see how various monsters measure up to each other. I'll record the stats here and we can consider whether any changes should be made.
In 100 fights, Israfel was killed 47 times and Bodmall was killed 53 times.
In 100 fights, the giant tentacle was killed 100 times and the minotaur was killed 0 times.
In 100 fights, the hound was killed 94 times and the demon of rage was killed 6 times. In 100 fights, the hound was killed 29 times and the chain golem was killed 71 times. In 100 fights, the hound was killed 84 times and the jumping bomb was killed 16 times. In 100 fights, the hound was killed 6 times and the angel of compassion was killed 94 times. In 100 fights, the chain golem was killed 99 times and the demon of rage was killed 1 times. In 100 fights, the chain golem was killed 86 times and the jumping bomb was killed 14 times. In 100 fights, the chain golem was killed 16 times and the angel of compassion was killed 84 times. In 100 fights, the rusted chain golem was killed 75 times and the Reaper was killed 25 times. In 100 fights, the jumping bomb was killed 6 times and the demon of rage was killed 94 times.
Notes: