I was looking through the code in the files and see that you somehow have links to local exe use for the downloader application. I have not found where it looks for this though.
Is this functional? If so, I can just point to the location of the one I use now for local downloads instead of the old ytdownload that no longer works right.
I just rename the exe to youtube-dl.exe and use it like normal and it all works. If the unity code would allow this to pass through the same requests it does now, I would not have to rewrite all the code. Then I could just make this a dependency in my build and place it where it needs to be.
I was looking through the code in the files and see that you somehow have links to local exe use for the downloader application. I have not found where it looks for this though.
Is this functional? If so, I can just point to the location of the one I use now for local downloads instead of the old ytdownload that no longer works right.
I just rename the exe to youtube-dl.exe and use it like normal and it all works. If the unity code would allow this to pass through the same requests it does now, I would not have to rewrite all the code. Then I could just make this a dependency in my build and place it where it needs to be.