Open lucianomunoz opened 3 years ago
Sorry for the late response. Right now, this isn't possible for me since there isn't a good way to get callbacks when frame data is changed on an object. I'll continue looking into that, but for now manual updating is going to be required
What is that drawing button? I don't see that?
I have tested with auto updating for working in pose mode but it's using a persisten function and a timer. It kind automatically runs the update function and there your cursor stutters when I runs over the frames. I did use dephsgrap post event but holding and dragging a bone while fire a shitload of commands to the function. I don't think it's easy to work with it. Plus it only works for when working on a rig.
I think my implementation of the hotkeys is already a major improvement. I find it to work super nice and works flawlessly when rigging a character
I have another update coming which does auto update for step count as well as wel as for mode change and when loading a file which was setup prior. It's super nice! Because currently when you open a file setup with a onion object. The draw button is active but nothing shows, even when you do update. To get it to show you need to disable draw and then activate it again. I have added a check for this and now works super smooth :)
For some reason seems to not update automatically even if the drawing button is active