Open Bazmundi opened 1 year ago
Yeah need to rewrite it for 3.6+ blender, they throw away a legacy pose_library
Python: Traceback (most recent call last): io_import_lipSync_Importer_2_93.py", line 450, in execute if scn.fpath!='': lipsyncerFlexRig() io_import_lipSync_Importer_2_93.py", line 135, in lipsyncerFlexRig state_poselib = obj.pose_library AttributeError: 'Object' object has no attribute 'pose_library'
We have two ways: build a workaroun thru an action (they still maintain a pose_markers) (that allows us using an old pose library datablock) or do it from new asset poses
I think this is still a viable option for animation of bones. With pose libary being dropped from blender, is there an update of this addon to use assets instead please?