Closed kotoroshinoto closed 9 years ago
Yeah, this is mildly annoying. ^^
An interesting thing I noticed thanks to Opis is that when the server restarts and the portals disappear, the chunks where the portals were stay force-loaded until I shoot new portals from the same gun.
Also, my portal spawners seem to get corrupted after a server restart. It only renders as half of a portal spawner, and if I break it nothing drops. (This pretty major I think; does it deserve a separate issue?)
Iv got the same issue
Fixed, get beta-5
Yay On 30 Jun 2015 18:32, "iChun" notifications@github.com wrote:
Closed #39 https://github.com/iChun/IssueTracker-PortalGun/issues/39.
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Your fault, Gig.
On Tue, Jun 30, 2015 at 6:52 PM, Gigabit101 notifications@github.com wrote:
Yay On 30 Jun 2015 18:32, "iChun" notifications@github.com wrote:
Closed #39 https://github.com/iChun/IssueTracker-PortalGun/issues/39.
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My fault you fixed it but I didn't break it On 30 Jun 2015 18:52, "iChun" notifications@github.com wrote:
Your fault, Gig.
On Tue, Jun 30, 2015 at 6:52 PM, Gigabit101 notifications@github.com wrote:
Yay On 30 Jun 2015 18:32, "iChun" notifications@github.com wrote:
Closed #39 <https://github.com/iChun/IssueTracker-PortalGun/issues/39 .
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— Reply to this email directly or view it on GitHub https://github.com/iChun/IssueTracker-PortalGun/issues/39#issuecomment-117282108 .
Still, something's your fault.
On Tue, Jun 30, 2015 at 6:57 PM, Gigabit101 notifications@github.com wrote:
My fault you fixed it but I didn't break it On 30 Jun 2015 18:52, "iChun" notifications@github.com wrote:
Your fault, Gig.
On Tue, Jun 30, 2015 at 6:52 PM, Gigabit101 notifications@github.com wrote:
Yay On 30 Jun 2015 18:32, "iChun" notifications@github.com wrote:
Closed #39 < https://github.com/iChun/IssueTracker-PortalGun/issues/39 .
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— Reply to this email directly or view it on GitHub https://github.com/iChun/IssueTracker-PortalGun/issues/39#issuecomment-117283370 .
Fine so what was the problem anyways On 30 Jun 2015 19:01, "iChun" notifications@github.com wrote:
Still, something's your fault.
On Tue, Jun 30, 2015 at 6:57 PM, Gigabit101 notifications@github.com wrote:
My fault you fixed it but I didn't break it On 30 Jun 2015 18:52, "iChun" notifications@github.com wrote:
Your fault, Gig.
On Tue, Jun 30, 2015 at 6:52 PM, Gigabit101 notifications@github.com wrote:
Yay On 30 Jun 2015 18:32, "iChun" notifications@github.com wrote:
Closed #39 < https://github.com/iChun/IssueTracker-PortalGun/issues/39 .
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https://github.com/iChun/IssueTracker-PortalGun/issues/39#event-344489503>
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— Reply to this email directly or view it on GitHub https://github.com/iChun/IssueTracker-PortalGun/issues/39#issuecomment-117284280 .
I set a variable wrong when the tile entity is created. Was supposed to be null, I put Blocks.air instead.
On Tue, Jun 30, 2015 at 7:04 PM, Gigabit101 notifications@github.com wrote:
Fine so what was the problem anyways On 30 Jun 2015 19:01, "iChun" notifications@github.com wrote:
Still, something's your fault.
On Tue, Jun 30, 2015 at 6:57 PM, Gigabit101 notifications@github.com wrote:
My fault you fixed it but I didn't break it On 30 Jun 2015 18:52, "iChun" notifications@github.com wrote:
Your fault, Gig.
On Tue, Jun 30, 2015 at 6:52 PM, Gigabit101 < notifications@github.com> wrote:
Yay On 30 Jun 2015 18:32, "iChun" notifications@github.com wrote:
Closed #39 < https://github.com/iChun/IssueTracker-PortalGun/issues/39 .
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https://github.com/iChun/IssueTracker-PortalGun/issues/39#event-344489503>
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— Reply to this email directly or view it on GitHub <
https://github.com/iChun/IssueTracker-PortalGun/issues/39#issuecomment-117281796
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https://github.com/iChun/IssueTracker-PortalGun/issues/39#issuecomment-117282108
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A problem I thought would be fixed by this patch is that after a server restart, my portal spawners end up with the bottom half missing. If I right-click on them to change the settings, I get kicked from the server, but the game doesn't crash. If I break the remaining part of the spawner, it disappears without dropping anything.
I suspect it may be caused by the same error in code, what with a block being set to null.
Flexico, I can't reproduce this, sorry.
On Sun, Jul 12, 2015 at 4:34 AM, Flexico notifications@github.com wrote:
A problem I thought would be fixed by this patch is that after a server restart, my portal spawners end up with the bottom half missing. If I right-click on them to change the settings, I get kicked from the server, but the game doesn't crash. If I break the remaining part of the spawner, it disappears without dropping anything.
I suspect it may be caused by the same error in code, what with a block being set to null.
— Reply to this email directly or view it on GitHub https://github.com/iChun/IssueTracker-PortalGun/issues/39#issuecomment-120683200 .
Ah -- I tested it again and it only happens when I have a Wireless Receiver (WR-CBE) touching it. I moved the receiver back a block and put some red alloy wire in between and now it works. :\
just an oddity i felt deserved reporting.