iChun / Morph

My entry for ModJam #2.
GNU Lesser General Public License v3.0
154 stars 183 forks source link

Morphing Bug From Update / Mod Idea #56

Closed ninonix closed 11 years ago

ninonix commented 11 years ago

BUG: I was messing around with the mod with the adventure time but when you updated the mod to 0.0.7, I couldn’t morph to finn! There is mabey other mobs that I can’t morph into,it happened when you updated the mod, mind checking that out. "I'm just pointing out that mabey the update caused not just finn model but other models un-morphable"


IDEA: Remember the trick to get a model's hand and have it raised up in the normal view? Can you re-use it to make the mob hold an item? And can you do the same with the legs and make it do animations like sit? "This is just an idea, its always your mod"

iChun commented 11 years ago

Is Finn a boss mob?

About the idea: No. It's made to support mod mobs and plenty mod mobs aren't made to "sit". Heck, plenty of them don't even have legs or arms.

ninonix commented 11 years ago

Nope finn is a normal mob and acts like a pigman, have no idea why it doesn't work, good mod though. Plus, if i really want to morph into finn, I have to switch to the older version of the mod and morph into him and then upgrade the mod version. Sickening dude... (The part about holding the items, Yes i got my model's hand rendered I just want you to allow the rendered hands be able to hold stuff)

Ido-Rind commented 11 years ago

Hey I think I found a bug when I morph my player hand is still there... When I morphed into a wolf he's hand where inside of mine!!! Please fix, trying to be a bunny from mo'creatures. :)

iChun commented 11 years ago

@Ido-Rind Don't hijack threads.

@ninonix You sure Finn isn't in your morph list already? 0.0.7 has more duplicate morph prevention

Ido-Rind commented 11 years ago

Oh well I checked something and when I removed gun custom mod the hand turned back,and it was back to normal... Please try to make it support this mod. :)

2013/8/21 iChun notifications@github.com

@Ido-Rind https://github.com/Ido-Rind Don't hijack threads.

@ninonix https://github.com/ninonix You sure Finn isn't in your morph list already? 0.0.7 has more duplicate morph prevention

— Reply to this email directly or view it on GitHubhttps://github.com/iChun/Morph/issues/56#issuecomment-23045158 .

iChun commented 11 years ago

@Ido-Rind I said don't hijack threads.

Ido-Rind commented 11 years ago

Gun Customization mod! and when I removed gun customization mod it was fixed.

2013/8/27 iChun notifications@github.com

What mod what now?

— Reply to this email directly or view it on GitHubhttps://github.com/iChun/Morph/issues/56#issuecomment-23306690 .

ninonix commented 11 years ago

Yup, I'm sure. sometimes I even sometimes even stick with the older version of the mod, you know why.

ninonix commented 11 years ago

Also when are going to decide to make the mob holding items stuff, you know many mobs with hands cant hold anything even if their hands are on the screen "which means the mod knows the mob's hands"

iChun commented 11 years ago

This is strange though. is Finn a "child" or a "boss" or "player"? go check the configs and enable them all to check. Also if you grab 0.1.0 when it's released you can if it's due to the kill event, use the morph command.

Also, the mob holding items stuff like you asked.

"About the idea: No. It's made to support mod mobs and plenty mod mobs aren't made to "sit". Heck, plenty of them don't even have legs or arms."

To add on to that, I don't know where the arms are on the model. I'm just randomly pulling an "arm" and rendering the hand in first person POV.

iChun commented 11 years ago

Can you try this again on 0.3.0? There was an issue with the config that was fixed.

iChun commented 11 years ago

Whoops wrong button