iChun / MultiplayerServerPause

Pauses multiplayer servers when all clients are paused
GNU Lesser General Public License v3.0
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Players still tick on the server when server is paused. #10

Closed iChun closed 9 months ago

iChun commented 10 months ago

Required so the connections do not time out, however this means players underwater will drown, parrots will make noise, etc. Unsure how this can be fixed. Potentially look into 1.20.4's tick command to see how they manage this there.