iChun / Sync

My entry for ModJam #3
GNU Lesser General Public License v3.0
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Switching clones in MP causes the player to be booted from the server. #179

Open LeakingAmps opened 8 years ago

LeakingAmps commented 8 years ago

Just like the title says, I created a clone, and, upon switching to it, was booted from the server, and can not rejoin, as every time I do it again tries to switch my shells, booting me again. The specific error says that there was 56104 bytes extra while processing packet 53 (io.netty.handler.codec.DecoderException).

If I am able to obtain server logs, I will post them here. Same goes for a mod list.

I am on the newest version of Sync: 4.0.0, according to the mod info screen on the main menu.

This is similar, and probably related to #169 but I didn't know if they were the same, so I posted it as a new thread, rather than clog up the old one with potentially unrelated data.

border999 commented 8 years ago

With the lack of issues being addressed on this hub, I'm curious if iChun even cares anymore.

kihira commented 8 years ago

It's more that we're both extremely busy with life, university and everything. It's something we can look into once we have more free time.

Gamerbolts commented 7 years ago

Is there any fix or any more news on this? I have both Morph and Sync on my modpack, and a tester was on the server and went to go use the container and it soft crashed him back to the main menu. I really like both mods and would rather not get rid of either. Any help?