iPortalTeam / ImmersivePortalsModForForge

Non-Euclidean in Minecraft. See through portals and teleport seamlessly.
https://qouteall.fun/immptl/
Apache License 2.0
38 stars 17 forks source link

Problem with implementing into an Architectury project. #165

Open Stick404 opened 2 months ago

Stick404 commented 2 months ago

I am trying to make a mod that add Immersive Portals to another mod (Hex Casting), but I am having problems with adding Imm Ptl to my build.gradle, the Imm Ptl classes/general codings have not shown up in IntelliJ IDEA. I have tried using JitPack and the modrinth maven to no avail (Currently I am using modImplementation ("com.github.iPortalTeam.ImmersivePortalsModForForge:v2.2.1-1.19.2")). So I am wondering how to add the Forge Imm Ptl to the dev IDE. As an important side note: the fabric/common build.gradle works when the forge is commented out.

Let me know if you need anymore information

Stick404 commented 2 months ago

An note I forgot to include, is when modImplementation ("maven.modrinth:immersive-portals-neoforge:2.3.7-1.19.2") is used the gradle error that appears is "Cannot remap access widener from namespace 'named'. Expected: 'intermediary'"

Nick1st commented 2 months ago

I suppose the issue is that the Forge version contains some fabric modloader files, that might screw up Architectury's gradle plugins. I'll have a look.