iPortalTeam / ImmersivePortalsModForForge

Non-Euclidean in Minecraft. See through portals and teleport seamlessly.
https://qouteall.fun/immptl/
Apache License 2.0
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Pluto Causes A Crash on World Load #95

Closed Mysticpasta1 closed 1 year ago

Mysticpasta1 commented 1 year ago

According to your testing, does the issue occur with ONLY Immersive Portals mod installed?

No

Forge Version

43.2.6

ImmersivePortals Version

2.3.3-mc1.19.2

Latest Log

https://gist.github.com/Mysticpasta1/30f2077e1d6637a095b39f944acf4ec4

Crash Report (if applicable)

https://gist.github.com/Mysticpasta1/8c8039898f78accffea967a7a1aa22a5

Steps to Reproduce

  1. Install IP for Forge, Cloth Config, and Pluto in the same mods folder
  2. Start game and make a Default new world on Creative
  3. Wait for the Crash to occur

What You Expected

It not to crash on world creation

What Happened Instead

It crashed on world creation with this error

Caused by: org.spongepowered.asm.mixin.injection.throwables.InvalidInjectionException: InjectionPoint(Shift)[@At("INVOKE")] on net/minecraft/server/level/ChunkMap::sendChunkDataPackets$beSmart with priority 1000 cannot inject into net/minecraft/server/level/ChunkMap::m_183760_(Lnet/minecraft/server/level/ServerPlayer;Lorg/apache/commons/lang3/mutable/MutableObject;Lnet/minecraft/world/level/chunk/LevelChunk;)V merged by qouteall.imm_ptl.core.mixin.common.chunk_sync.MixinChunkMap_C with priority 1100 [PREINJECT Applicator Phase -> pluto.mixins.json:network.avoidwork.ChunkMapMixin -> Prepare Injections -> -> handler$zga000$sendChunkDataPackets$beSmart(Lnet/minecraft/server/level/ServerPlayer;Lorg/apache/commons/lang3/mutable/MutableObject;Lnet/minecraft/world/level/chunk/LevelChunk;Lorg/spongepowered/asm/mixin/injection/callback/CallbackInfo;)V -> Prepare]

Additional Details

It is a server ticking error on a mixin crash

Please Read and Confirm The Following

Theisgood commented 1 year ago

Wow I actually was trying to figure out what mod was causing immersive portals to crash I also have Pluto installed, can confirm this happens to me too.

I wonder if this had been the mod screwing me over from using immersive portals.

Nick1st commented 1 year ago

Duplicate of #18