iPortalTeam / PortalGun

Portal Gun using Immersive Portals functionality
MIT License
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Getting artefacts when using the portal gun with sildur shader #3

Closed Cape-City closed 1 year ago

Cape-City commented 1 year ago

According to your testing, does the issue occur with ONLY Portal Gun mod and Immersive Portals mod and Farbic API?

Yes

Describe the issue

The Portal itself works fine, no issues with my shader so far. When placing a portal with the gun it looks like this (TAA and motion blur are off):

2023-04-22_20 24 02

2023-04-22_20 24 07

I'm using MC 1.19.3 with fabric 0.14.19 and the latest version of both mods:

immersive-portals-2.5.4-mc1.19.3-fabric.jar portalgun-5.0.0-mc1.19.3-fabric.jar

Post the log here

No response

ImSpaceLover commented 1 year ago

Disable the motion blur, it doesn't work with Immersive Portals properly

Cape-City commented 1 year ago

Aus = Off - It's already disabled!

ImSpaceLover commented 1 year ago

Do these artifacts appear only when you're looking at a portal?

Cape-City commented 1 year ago

Yes, if i walk away and the portal gets out of sight, the artifacts are gone! Without any shader, there are also no artifacts at all.

ImSpaceLover commented 1 year ago

Sorry, I don't think I know how to fix it then

Cape-City commented 1 year ago

The artifacts seems to be the light sources which the other portal sees.

qouteall commented 1 year ago

You are using a resourcepack so I don't know what thing is in the portal. A horse?

ImSpaceLover commented 1 year ago

You are using a resourcepack so I don't know what thing is in the portal. A horse?

Looks like an Iron Golem to me

Cape-City commented 1 year ago

It's a golem ;) I'm using the PureBDcraft 128x Texturepack. I placed the portal once on a wall towards several torches and then the artifacts on the other side where exactly these torches.

qouteall commented 1 year ago

As I tested, ImmPtl with sildurs vibrant shader is kind of broken. It's recommended to use BSL shader for now.

Cape-City commented 1 year ago

It looks quite different with the BSL shader, but i think it will be normal after several days ;) The artifacts are now completly gone so far.