Closed GameWatch21 closed 2 years ago
Hey, thanks for opening an issue for this. Do you have an idea of how you would like it to be activated? Like with a command?
Hey, maybe I misunderstood, but is this not just /uc reward
?
Hey, maybe I misunderstood, but is this not just
/uc reward
?
Yes, but the difference is that /UC reward
does not take keys from a user, so it'd be nice to have a way for users to spend keys and get cosmetics without having structures like the treasure chests.
Oh...I always thought that /uc reward
was exactly the same as just opening a treasurechest but a lot faster by skipping basically everything (So also using a key)...
Oh...I always thought that
/uc reward
was exactly the same as just opening a treasurechest but a lot faster by skipping basically everything (So also using a key)...
Ah, yeah /uc reward
was actually created to spam a given number of rewards to help debug an issue where unlocked cosmetics weren't being issued correctly, so it doesn't do any key calculations or anything.
Hmm okay...you maybe could add the Key calculations to /uc reward
and just give yourself keys if you need to use the cmd for debugging? This would close this with a pretty easy change, or am I wrong?
Maybe, the problem though would be how to handle giving just one reward, for example (or any number that's not divisible by rewards per key.) Since UC normally gives 4 rewards per key, and we can't really take a quarter of a key, what should it do?
I'm thinking the /uc reward
command is probably good how it is, to allow for using it in other plugins' loot crates or whatever without needing to care about keys. The code for /uc reward
is already pretty simple so adding another command that just rewards the player however many times specified in config and takes a key shouldn't be too difficult.
One thing I'm wondering though is whether it needs to have a GUI button, like you right click instead of left click on the "open a treasure chest" button to do a fast reward like that.
I like the last idea through the GUI, but it should be configurable or have permissions attached to it so that a server owner can decide if he wants to only use the "normal" method, only the "quick" method or both...
If we make it like that, then there is not even a need for a specialised command imo
Yeah true. I'll probably look at adding this after 2.6.3 is released since 1.19 comes out tomorrow.
Sure! I also thought about adding the Warden, Frog and Allay as pets to UC and changing the Goat's Item from Wheat to the Goat Horn now that it's out :)
Hey, thanks for opening an issue for this. Do you have an idea of how you would like it to be activated? Like with a command?
I think enable and disable it at config file is enough, like flipping the true/false statement for spawning the structure when the command executed
But, if you want it to be a command is okay, since i just realize there is no reload command
I think I'll just do a config option and a permission then, and have it accessible through the GUI.
Thanks for the suggestions, I'll keep you updated on how that goes 😄
It's really a good design when player execute the
/uc treasurechest
and the block around them changed like altarBut, i think some other server want it to be very simple for player to open the treasurechest, where
/uc treasurechest
will open and their reward automatically sent to player's inventoryIt will help player to open treasurechest anywhere they want, without waiting for it's surrounding to turn into altar and wait for the reward roll and That's all i suggest.
Thank you for creating this plugin