Closed Leejit closed 8 years ago
Wait the minute. The latest version is failing. Of course login is error. Just wait till next update of Genisys
Rain has been an issue since a long time before 0.15. And Jenkins is only failing because the build script needs updating. Use GitLab in the meantime.
noo... i use gitlab phars... the latest wasnt a fail. just, I use HereAuth & its not remembering logins.
SimpleAuth does work for me!
@LordJoshie I was talking to @Adam1609 about GitLab. As for plugins this is not our issue. Plugins should be kept up to date.
HereAuth worked before 15.0.
I can show u the error. lol
something to do with custom alerts... but... HereAuth doesn't auto login anymore.
The first is not a Genisys issue but because your plugin is out of date.
Isn't $additionalChar no needed anymore?
Got some error: Error: "Undefined class constant 'pocketmine\network\protocol\Info::REMOVE_PLAYER_PACKET'" (EXCEPTION) in "/GlxNPC_v1.0.0.phar/src/FNPC/npc/NPC" at line 430 The player packet is error, using the latest version.
FNPC v1.0.0 ehh, there's FNPC v1.1.0
whats fnpc?
Error: "Undefined class constant 'pocketmine\network\protocol\Info::REMOVE_PLAYER_PACKET'" (EXCEPTION) in "/GlxNPC_v1.0.0.phar/src/FNPC/npc/NPC" at line 430
A plugin
duh..... what's the acronym fnpc mean?
I think that, the PlayerJoinEvent may involved in this plugin error I copied. That's why HereAuth didn't auto login like before. Same error in 0.12
Notice: Undefined property: pocketmine\network\protocol\LoginPacket::$additionalChar in D:\Minecraft Szerverek\Genisys\src\pocketmine\Player.php on line 2568
[11:11:06] [Server thread/INFO]: Google[/192.168.1.122:19132] logged in with entity id 2 at (world, 128, 64, 128)
[11:11:07] [Server thread/INFO]: Google csatlakozott a játékhoz
[11:11:18] [Server thread/INFO]: Google elhagyta a játékot
[11:11:18] [Server thread/INFO]: Google lost connection: timeout
@KillerXtream @andris155 Do you get it when you're using https://github.com/Muqsit/Genisys
ill test this
Dont test it now, test it in 2 mins
...why?
...well, less console errors. but still doesn't login proper.
I'd recommend to set mobgenerate
to false until we fix this issue, and do not use spawn eggs.
Also, this plugin may come in useful. Say et nuke
from the terminal to remove all mobs.
or use clearlagg & do /clearlagg clearall.... I use time commander to automatically do this every 15min.
my mob gen is off btw... cuz it only spawns cows & hostiles at night. doesn't seem to spawn pigs/sheep/chickens. :/
For the lead problem, I believe Steadfast2 found // is working on a solution.
the lead problem is funny lol. I get custom alerts error to sins version 15 update.
@LordJoshie HereAuth never remembered logins for me..well it did but after a server reboot you need to login once then it will remember until the next reboot.
CustomAlerts you just have to change from protocol1 to protocol in the source...
Isoz, t.y & hippie, I never had an issue with HereAuth. :(
Same problem. Picture just in case:
We're aware of the issue. It's happening to everyone, not just Genisys. We're working on it.
Custom Alert's join message issue. And it effect on Genisys, right?
All you have to do is edit protocol1 to portocol like I said above... @Adam1609 Please read...
Hey players in my server somtimes crash... like log of due to timeout or client disconnect and then join back and say they crashed ..... no errors on server logs. ..
My MCPE crashes when I was joining the server, and LoginPacket.php gone which will make ur mcpe crash cuz MSpawns use LoginPocket ffs bring login packet back!
https://github.com/iTXTech/Genisys/blob/master/src/pocketmine/network/protocol/LoginPacket.php
What is this, if not the login packet? The crash issue is actually mob-related and a fix is currently waiting to be merged.
Please make sure you have your facts straight before making stupid comments in future.
Can turn off the snow. My server is very lagg
@Moonneko Yup same issue as mine.
I'm investigating the weather issues, please be patient. As for the leads, the 0.15-bugfixes branch has these fixed, with the exception of some custom mobs.
Auto login works for me - SimpleAuth Leads is fixed That remains only the weather bug, right?
Leads aren't fully fixed, I'm getting problems when switching worlds.
@dktapps y have it to
leads arnt fixed yet for mobs right? cos all leads still connect to NPCs
Leads still WIP, please be patient. If you could give me a link to a plugin which has this issue, that would be very helpful.
Meaning a plugin that adds custom mobs.
sorry for the hassle
thanks very much
np
Issue description
3 noticeable issues off the hop.
auto login doesnt work. leads between players. tethered. rain rain rain... weather doesnt seem to work properly.
Steps to reproduce the issue
just login.
OS and versions
Crashdump, backtrace or other files