Open Muqsit opened 7 years ago
When you spawn in \pocketmine\level\particle\SpellParticle, it not only displays the spawn particle, but also broadcasts the glass-break sound. Is it supposed to be this particle instead?
Player::getLevel()->addParticle(new \pocketmine\level\particle\SpellParticle(Player::getLocation(), 255, 0, 255);
That's Witch Spell particle. I must have missed that during the cherry-picking craze. Oops.
Issue description
When you spawn in \pocketmine\level\particle\SpellParticle, it not only displays the spawn particle, but also broadcasts the glass-break sound. Is it supposed to be this particle instead?
Steps to reproduce the issue
OS and versions
Crashdump, backtrace, memory dumps, plugins list or other files