iTXTech / Synapse

High performance load balance server for Minecraft: Bedrock Edition.
GNU General Public License v3.0
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"Invalid Client" causes crash #19

Closed XFuryMCPE closed 8 years ago

XFuryMCPE commented 8 years ago

[22:18:45] [Server thread/NOTICE]: Received Heartbeat Packet from 127.0.0.1:37290 | [22:18:45] [Server thread/NOTICE]: Received Heartbeat Packet from 127.0.0.1:37269 | [22:18:45] [Server thread/NOTICE]: Received Heartbeat Packet from 127.0.0.1:37289 | [22:18:45] [Server thread/CRITICAL]: Exception: "Invalid Client" (EXCEPTION) in "/src/syna| pse/network/SynapseInterface" at line 114 | [22:18:45] [Server thread/DEBUG]: #0 /src/synapse/Server(517): synapse\network\SynapseInte| rface->process(boolean) | [22:18:45] [Server thread/DEBUG]: #1 /src/synapse/Server(341): synapse\Server->tick(boolea| n) | [22:18:45] [Server thread/DEBUG]: #2 /src/synapse/Server(325): synapse\Server->tickProcess| or(boolean) | [22:18:45] [Server thread/DEBUG]: #3 /src/synapse/Server(221): synapse\Server->start(boole| an) | [22:18:45] [Server thread/DEBUG]: #4 /src/synapse/Synapse(388): synapse\Server->__construc| t(synapse\CompatibleClassLoader object, synapse\utils\MainLogger object, string phar:///ho| me/Network/Synapse/Synapse.phar/, string /home/Network/Synapse/, string /home/Network/Syna| pse/plugins/) | [22:18:45] [Server thread/DEBUG]: #5 (1): require_once(string phar:///home/Network/Synapse| /Synapse.phar/src/synapse/Synapse.php) | [22:18:45] [Server thread/INFO]: Stopping other threads | [22:18:45] [Server thread/DEBUG]: Stopping CommandReader thread | [22:18:45] [Server thread/DEBUG]: Stopping AsyncWorker thread | [22:18:45] [Server thread/DEBUG]: Stopping AsyncWorker thread | [22:18:45] [Server thread/DEBUG]: Stopping AsyncWorker thread | [22:18:45] [Server thread/DEBUG]: Stopping AsyncWorker thread | [22:18:45] [Server thread/DEBUG]: Stopping AsyncWorker thread | [22:18:45] [Server thread/DEBUG]: Stopping AsyncWorker thread | [22:18:45] [Server thread/DEBUG]: Stopping SynapseServer thread | Server has stopped

Any idea why this happens? That's one of the only bugs I have

PeratX commented 8 years ago

Wrong client hash or something wrong with plugins. This is because client has not been registered, but server has receive a packet from that client

XFuryMCPE commented 8 years ago

Didn't fix it. Still crashes