Open jogarnier opened 1 year ago
When I zoom or pan some tiles just not render or whole tileset destructs until the view angle or zoom will not be changed. (really similar to https://github.com/iTowns/itowns/issues/1859) but with bouding boxes
https://github.com/iTowns/itowns/assets/111570217/4d987951-2f27-4566-beca-4a92e55e256f
Tiles rendered should stay visible until replaced by a lower / higher level tile
Bouding boxes seems to be non oriented as expected ?
It's because bounding volumes of type 'box' are interpreted as AABB while there are OBB in this method.
When I zoom or pan some tiles just not render or whole tileset destructs until the view angle or zoom will not be changed. (really similar to https://github.com/iTowns/itowns/issues/1859) but with bouding boxes
Your Environment
https://github.com/iTowns/itowns/assets/111570217/4d987951-2f27-4566-beca-4a92e55e256f
Steps to Reproduce (for bugs)
Expected Behavior
Tiles rendered should stay visible until replaced by a lower / higher level tile
Possible Cause/Fix/Solution
Bouding boxes seems to be non oriented as expected ?