C3DTFeature reference the THREE.Object3D where they belong.
computeWorldBox3 is now a method of C3DTFeature possible due to the latter modification
Some code clean.
updateStyle is call after dispacthing event ON_TILE_CONTENT_LOADED
Motivation and Context
C3DTFeature reference the THREE.Object3D where they belong.
=> tileContent can have different child with feature in it which was not handle by the previous code
updateStyle is call after dispacthing event ON_TILE_CONTENT_LOADED
=> when listener of this event influences C3DTilesLayer style the user does not have to call an extra updateStyle of the layer
waiting this to be approved to rename commits name
Description
C3DTFeature
reference theTHREE.Object3D
where they belong.computeWorldBox3
is now a method ofC3DTFeature
possible due to the latter modification Some code clean.updateStyle
is call after dispacthing eventON_TILE_CONTENT_LOADED
Motivation and Context
C3DTFeature
reference theTHREE.Object3D
where they belong. => tileContent can have different child with feature in it which was not handle by the previous codeupdateStyle
is call after dispacthing eventON_TILE_CONTENT_LOADED
=> when listener of this event influencesC3DTilesLayer
style the user does not have to call an extraupdateStyle
of the layerwaiting this to be approved to rename commits name