Closed AnthonyGlt closed 4 months ago
I think we should hide it by default when changing the opacity of the layer to always avoid the effect you show in the first screenshot; WDYT @AnthonyGlt @Desplandis ?
if we hide it, we see through the terrain , cf screen shot below.
To correct this, it's necessary to switch the scene background color to black and disable the atmosphere
I meant hide it only when the opacity is < 1
the result will be nice when we don't zoom but when we zoom, we'll see the background color (like the screenshot above), can be a trade off.
the result will be nice when we don't zoom but when we zoom, we'll see the background color (like the screenshot above), can be a trade off.
Yes you're right, I'm not sure what's best so let's leave it like this for now
Linked proposal for future development of underground visualization https://github.com/iTowns/itowns/issues/2281
Description
Add a new parameter "hideSkirt" to the layer to hide the skirt (borders of tiles).
To test, the parameter can be updated like this -> view.tileLayer.hideSkirt = true;
Motivation and Context
Useful when the opacity < 1
Screenshots (if appropriate)
With hideSkirt = false (current default behavior)![Screenshot from 2024-02-26 11-31-24](https://github.com/iTowns/itowns/assets/126568810/53f2ec0e-07a3-4879-88c6-ff25dd9766af)
with hideSkirt = true![Screenshot from 2024-02-26 11-31-27](https://github.com/iTowns/itowns/assets/126568810/be0fb50d-4705-4dec-8131-3deed9f2bf0c)
Important
If merged, it's necessary to update the doc to describe this parameter and how to use it