Open NimrodFriedmann opened 3 months ago
It will only be possible when we allow the edition/replacement of materials in their entirety, as there is no easy workaround to extract/edit only the textures (they are loaded on the fly with tiles, so we would need some redundant work with what will be done for materials - there is no straight-forward way to access and edit the list of Unreal textures actually created)
The ability to remap textures. Now that textures are being brought in with more detail, is there a way we can control and edit these materials/inputs?