iTwin / unreal-engine-3dft-plugin

Unreal Engine plugin to render iTwin Platform's 3d digital twins using 3DFT
https://developer.bentley.com/apis/mesh-export/
Apache License 2.0
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400 - Invalid client_id #11

Closed JulioFaustino closed 1 year ago

JulioFaustino commented 1 year ago

Hi, I keep finding this error once I "play" the iModel Selection-Menu level in Unreal Engine.

I've already edited the iTwinAuthorizationService.cpp file with the line containing the Client-ID: static constexpr auto iTwinAppId = TEXT("native-pJ4<.........>hTY1kbjYRPzZy");

Any help with that, please?

kowac666 commented 1 year ago

Hello,

I'm having the same issue.

danieliborra commented 1 year ago

Hello,

is it possible that UE didn't recompile the plugin after the change?

Try deleting the folders Plugins\iTwin\Binaries and Plugins\iTwin\Intermediate. This "forces" UE to recompile the plugin the next time you open the project.

Best regards, Daniel

JulioFaustino commented 1 year ago

Hi Daniel, That was the solution! It finally worked Thank you so much and congrats for your work. Best regards, JULIO

danieliborra commented 1 year ago

Thank you very much Julio!

I'll include this tip in the documentation so your feedback can help other users.

Don't hesitate to share your progress with the plugin.

Best regards, Daniel

kowac666 commented 1 year ago

Thanks Daniel! I finally have this working. Cheers, Chris

danieliborra commented 1 year ago

That's great, thank you!