iWas-Coder / wge

A multithreaded, high performance, fully functional game engine written in pure C, similar in speed to a Wildebeestâ„¢.
https://iwas-coder.github.io/wge
GNU General Public License v3.0
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Shader system #28

Open iWas-Coder opened 8 months ago

iWas-Coder commented 8 months ago

Describe the feature

Implementation of a shader system for the engine.

Why should it be implemented? (optional)

It is a core component of the engine.

Do you think there is any alternative? (optional)

N/A

Additional context (optional)

N/A

Extra questions (optional)