iWas-Coder / wge

A multithreaded, high performance, fully functional game engine written in pure C, similar in speed to a Wildebeestâ„¢.
https://iwas-coder.github.io/wge
GNU General Public License v3.0
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Dynamic Vulkan buffers #29

Open iWas-Coder opened 8 months ago

iWas-Coder commented 8 months ago

Describe the feature

Use the dynamic allocator added in #27 to make Vulkan buffer more flexible and optimal.

Why should it be implemented? (optional)

Actual solution is provisional and very inefficient.

Do you think there is any alternative? (optional)

N/A

Additional context (optional)

N/A

Extra questions (optional)

iWas-Coder commented 7 months ago

[!IMPORTANT] Iteration 4 => Iteration 5 :: Not finished yet.