iWas-Coder / wge

A multithreaded, high performance, fully functional game engine written in pure C, similar in speed to a Wildebeestâ„¢.
https://iwas-coder.github.io/wge
GNU General Public License v3.0
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Material System #5

Closed iWas-Coder closed 11 months ago

iWas-Coder commented 11 months ago

Describe the feature

Implementation of a material system for the engine.

Why should it be implemented? (optional)

It is a core component of the engine.

Do you think there is any alternative? (optional)

N/A

Additional context (optional)

N/A

Extra questions (optional)

iWas-Coder commented 11 months ago

Implementation done. I want to keep debugging the code, as there are some strange things happening (not assigning a name to the fallback texture?!).