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Battle for Middle Earth (1) keeps crashing after loading a map #249

Open cRaZy-bisCuiT opened 7 years ago

cRaZy-bisCuiT commented 7 years ago

Dear Folks,

when running BFME (1) with Gallium NINE it keeps crashing after loading the map.

It crashed with the following output.

▶ fixme:heap:RtlSetHeapInformation 0x2810000 0 0x33fd44 4 stub fixme:imm:ImmDisableTextFrameService Stub fixme:wincodecs:JpegDecoder_Frame_CopyPalette (0x13fe3c,0x1305a0): stub fixme:module:load_dll Loader redirect from L"D3D9.DLL" to L"d3d9-nine.dll" fixme:d3d9nine:d3dadapter9_new Native Direct3D 9 is active. For more information visit https://wiki.ixit.cz/d3d9 fixme:d3d9nine:DRI3PresentGroup_GetMultiheadCount (0x3ff24b0), stub! fixme:d3d9nine:DRI3PresentGroup_GetMultiheadCount (0x3ff24b0), stub! fixme:d3dadapter:Direct3DShaderValidatorCreate9 stub fixme:hnetcfg:fw_profile_get_FirewallEnabled 0x1320e8, 0x33f110 fixme:dbghelp:elf_search_auxv can't find symbol in module fixme:dbghelp:MiniDumpWriteDump NIY MiniDumpWithDataSegs WINEPREFIX="/home/elrond/.wineprefix/LOTR" winecfg fixme:winediag:start_process Wine Staging 1.9.22 is a testing version containing experimental patches. fixme:winediag:start_process Please mention your exact version when filing bug reports on winehq.org.

How could I force a more detaileld output/log?

System/Software in use `▶ wine --version wine-1.9.22 (Staging)

▶ pacman -Q | grep mesa lib32-mesa 13.0.0-1 lib32-mesa-vdpau 13.0.0-1 libva-mesa-driver 13.0.0-1 mesa 13.0.0-1 mesa-demos 8.3.0-2 mesa-vdpau 13.0.0-1 opencl-mesa 13.0.0-1 ` on AMD RX 480.

Without NINE it runs fine!

axeldavy commented 7 years ago

if you build with --enable-debug, you can launch with NINE_DEBUG=all which will print the calls made by the app.

cRaZy-bisCuiT commented 7 years ago

Thank you, I'll try it as soon as possible.

Just in case, is their a build of this branch up at the AUR? Possibly already active with --enable-debug?

axeldavy commented 7 years ago

probably not