iXit / wine-nine-standalone

Build Gallium Nine support on top of an existing WINE installation
GNU Lesser General Public License v2.1
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Shrek 2 (in 1) #105

Closed dungeon007 closed 3 years ago

dungeon007 commented 3 years ago

Might be some similar cause like in https://github.com/iXit/wine-nine-standalone/issues/97 , but anyway since no one commented, no idea maybe it was not so clear there 🤣. Anyway, here i go again since this is more or less common with nine, it might help...

Shrek 2, this is Unreal Engine 2 D3D8 game, so d3d8to9 involved...

DXVK (either by radv or via amdvlk) render both water reflection and shadow correctly. WINED3D render reflection correcty, but shadows incorrectly... shadow looks too dark. NINE render both reflections and shadows incorrectly. Shadows too dark like WINED3D and reflection is something like a opposite of what it should reflect.

Trace here: https://drive.google.com/file/d/123rQrMUIjLvIDCe1sgw1eK5keuwpG-he/view?usp=sharing

axeldavy commented 3 years ago

Thanks for the trace. I managed to fix the two issues (two unrelated ff issues) with the trace. Will be pushed shortly.