iXit / wine-nine-standalone

Build Gallium Nine support on top of an existing WINE installation
GNU Lesser General Public License v2.1
272 stars 23 forks source link

Scrap(worden)land #108

Open dungeon007 opened 3 years ago

dungeon007 commented 3 years ago

Well, d3dto9 involved again... with NINE text goes out of rectangle.

Trace here: https://drive.google.com/file/d/1NQ7Xj8nrL9WzQ4_K5oWY9ZnXCqj4NVIS/view?usp=sharing

Previosly this game had another bug, where main character was constantly flickering, but that was fixed by nir, radeonsi_enable_nir=true or radeonsi just going to nir... unrelated, but just to mention that not sure why but anyway 🤣

Trace might show thing better for minimap bugs elsewhere, i guess the same as in Mafia where cars lines goes out of minimap OR in Sniper Elite where minimap becomes big https://drive.google.com/file/d/1g4Tc1UTgpUS4Hn1sslkVb9ubhBYV3YlD/view?usp=sharing

dungeon007 commented 3 years ago

In World Racing 2, same thing like in Mafia, cars leaking out of minimap: https://drive.google.com/file/d/1o45g03pAC2nYznxLeegQKIwsb1GQzEYP/view?usp=sharing

Perf is but also isnt so nice for these apps... nine faster than wined3d, but slower than dxvk... range on that scene is like: WINED3D 29 fps NINE 36 fps DXVK 55 fps