Closed dzervas closed 1 year ago
There is a big difference between d3d9-nine.dll
and d3d9-nine.dll.so
style files.
Initially wine used to have all the code into xx.dll.so
files alongside a dummy/stub xx.dll
files, where the loader would combine the two - *greatly simplifying there. Over the last few years, wine has moved to effectively build nearly everything as Windows native PE files aka no more xxx.dll
stubs. Parts that need interaction the underlying Unix are built as native .so
files, thus removing all .dll.so
files.
Renaming the files might work for now, but in the long run https://github.com/iXit/wine-nine-standalone/issues/130 or thereabouts is needed.
If you're having issues with overrides not working correctly you might want to see https://github.com/iXit/wine-nine-standalone/issues/150
Above said, I think this issue can be closed. HTH o/
Since I no longer use Fusion 360 (which is why I needed nine) I'll just nod in agreement as I can't even remember why this whole issue was opened :P
Thank you for your time!
I'm trying to add nine as dependency to bottles and the problem is that it does not have the ability to rename files. Is there any chance of having the names have the correct extension at the release (e.g.
d3d9-nine.dll
instead ofd3d9-nine.dll.so
)?If yes I can make a PR, I just need to know that you're ok with that