Closed dungeon007 closed 3 years ago
Forgot to add trace here, so just for completeness 🤣
https://www.dropbox.com/s/8syf85gti4asjl2/3DMark2001SE-EBM.trace.xz?dl=0
This looks correct to me now, with fixes from https://github.com/iXit/wine-nine-standalone/issues/105
Only one test left to go 🤣 3DMark2001 https://benchmarks.ul.com/legacy-benchmarks d3d8to9 https://github.com/crosire/d3d8to9/releases Not sure which version to try, maybe 1.9.2, i have various mine own builds, but anyway... 🤣
Just try Enviroment Bump Mapping test to see some kind of reflection bug beside that creature, happens with wine only, works fine with wined3d/dxvk. 3DMark in WINEs virtual desktop maybe, 1024x768 default... talking of default, not sure it will work with by changing resolution to whatever 🤣
BTW, thanks for fixing launching Advanced Pixel Shader test with "st/nine: Fix uninitialized variable in BEM()" probably unintentional, but thanks anyway - renders fine with nine, as with gl wine, borked with dxvk, but who cares...