iXit / wine-nine-standalone

Build Gallium Nine support on top of an existing WINE installation
GNU Lesser General Public License v2.1
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3DMark2001 Environment Bump Mapping test missrender #97

Closed dungeon007 closed 3 years ago

dungeon007 commented 3 years ago

Only one test left to go 🤣 3DMark2001 https://benchmarks.ul.com/legacy-benchmarks d3d8to9 https://github.com/crosire/d3d8to9/releases Not sure which version to try, maybe 1.9.2, i have various mine own builds, but anyway... 🤣

Just try Enviroment Bump Mapping test to see some kind of reflection bug beside that creature, happens with wine only, works fine with wined3d/dxvk. 3DMark in WINEs virtual desktop maybe, 1024x768 default... talking of default, not sure it will work with by changing resolution to whatever 🤣

BTW, thanks for fixing launching Advanced Pixel Shader test with "st/nine: Fix uninitialized variable in BEM()" probably unintentional, but thanks anyway - renders fine with nine, as with gl wine, borked with dxvk, but who cares...

dungeon007 commented 3 years ago

Forgot to add trace here, so just for completeness 🤣

https://www.dropbox.com/s/8syf85gti4asjl2/3DMark2001SE-EBM.trace.xz?dl=0

dungeon007 commented 3 years ago

This looks correct to me now, with fixes from https://github.com/iXit/wine-nine-standalone/issues/105