Closed dungeon007 closed 3 years ago
Trace:
Stipid GH 🤣
It was high compressed zip but xz 🤣 , anyway here is the trace: https://www.dropbox.com/s/suuotg0z5dqxfg7/igi2.trace.xz?dl=0
Actually trace runs on NINE, unlike the game itself... but at least someone could see what kind of invalid call is about.
Game seems to try to set the clipping status. It is supposed to be invalid when vertex software rendering is not used. But as here is uses mixed vertex rendering, I guess the call should pass. The game doesn't seem to use the feature though (it doesn't read the updated clipping status), so I guess we could just like dxvk and wined3d returns D3D_OK and not care about the feature.
Via d3d8to9, winde3d or dxvk launches a game, while nine not. Just pops up message on start: