Closed TheGJ closed 2 years ago
Hi TheGJ, Thank you for reporting this issue, it's a trivial bug caused by the refactoring of register.CreateClass(), it's separated into CreateClass() and CreateGlobalClass() with different purposes. It's fixed in the last commit. Thanks again.
Hello,
I tried to open the unity example project with the sample scene configured to load the websocket example and I get :
[native] failed to load module: example_websocket 'WebSocket' is not defined
Any idea? Thanks a lot!