iam4x / pokemongo-webspoof

👾 Play Pokémon Go from your Mac
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xCode 8 beta 3 - autoclick not working - crash xcode #146

Closed DavydeVries closed 8 years ago

DavydeVries commented 8 years ago

If I turn on autoclick, xcode 8 beta 3 will crash. Should I use another xCode instead?

Abeldvlpr commented 8 years ago

You should use the latest stable Xcode version, except if you're running iOS 10 in which case it won't work (only works with Xcode 8)

evannudd commented 8 years ago

IOS 10 does work with Xcode-beta.

Abeldvlpr commented 8 years ago

Yes, that's what I meant: if he's running iOS 10 he won't be able to run the app with an Xcode version < 8 which is currently in beta

DavydeVries commented 8 years ago

To get things straight:

I will try the 1.1.1 release now

Abeldvlpr commented 8 years ago

I believe this is a bug in Xcode beta. Can you try to catch the crash log in the Console app (in Utilities folder) ?

DavydeVries commented 8 years ago

Nope, 1.1.1 same problem.

After enablingAuto update Xcode location I get a beachball if I hover Xcode (some memory issues on beta?) So Xcode will be not responding to the applescript/autoclick:

schermafbeelding 2016-07-22 om 09 47 57
Abeldvlpr commented 8 years ago

Ok, try this: Right click on pokemongo-webspoof.app > Show package contents. Navigate to Contents > Ressources > app and open autoclick.applescript. Replace Xcode in tell application "System Events" to tell process "Xcode" by the name of the Xcode beta app (something like Xcode Beta or Xcode-beta, can't remember)

Tell me if it works

DavydeVries commented 8 years ago

I tried some things like Xcode, Xcode-beta, Xcode beta, Xcode 8, Xcode8. But no results. In the activity monitor the Xcode process is called Xcode so I think it's an bug in macOS beta.

schermafbeelding 2016-07-22 om 10 36 54

This time I looked specially in de activity monitor (with the original script in the app). And activate Auto update Xcode location the CPU usage goes to 50% and the beachball appears in Xcode when I hover it. I think Xcode is don't respond after x times applescript, what caused the error "code 2"

Abeldvlpr commented 8 years ago

OK, thanks for your help, seems like a bug in Xcode beta..

Darkbladecr commented 8 years ago

I am using XCode beta 8c with my iOS10 public beta 2 and it works fine. I will sometimes get the autoclick error, but usually I can bypass by toggling the autoupdate location. Sometimes Xcode may prematurely finish running the application so you may lose connection for the GPS coordinates.

iam4x commented 8 years ago

I'm using last beta and I don't have any issues, seems more a bug with Xcode itself

HighTide commented 8 years ago

Also running latest beta, is working fine here.

anushkmittal commented 8 years ago

@iam4x I still can't seem to get it working with Xcode 8. Can you help me with it? First, I launch the Mac app and then quit Xcode 7. Next, I use Xcode 8-beta to launch the project and run it on my iPhone Even after changing location or doing anything, the auto-click doesn't work and the GPX file is empty which I even corrected with some dummy coordinates but to no success.

Do you know what's happening here?

HighTide commented 8 years ago

Oke you are probably selecting the gpx file wrong, use the bar in the top of the screen and select debug -> then location something, and under there select the GPX file.

Op maandag 25 juli 2016 heeft Anushk Mittal notifications@github.com het volgende geschreven:

@iam4x https://github.com/iam4x I still can't seem to get it working with Xcode 8. Can you help me with it? First, I launch the Mac app and then quit Xcode 7. Next, I use Xcode 8-beta to launch the project and run it on my iPhone Even after changing location or doing anything, the auto-click doesn't work and the GPX file is empty which I even corrected with some dummy coordinates but to no success.

Do you know what's happening here?

make some movement on

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DavydeVries commented 8 years ago

Solved after macOS public beta 3 and Xcode 8 beta 4