Open snoxthefox opened 7 years ago
having same issue here.
I think there's a race condition when writing out the gpx file, vs when xcode is reading it. I use "update even when stationary", and "auto update xcode location" and this usually clears on the next update.
I think maybe writing out the gpx file to a tempfile and atomically moving it into place would avoid that.
@flueflacks How do you adjust those values? update even when stationary
and auto update xcode location
?
When this error occurs, the gps goes back to real location. it may cause an issue in the game.
Everything works until I try to simulate the GPS location. I get the error:
"Location simulation cannot continue because the GPX file "pokemonLocation.gpx" is invalid.
Failed to parse GPX file (/pokemongo-webspoof-master/pokemonLocation.gpx)"
Help would be appreciated