iambabba / lolblender

Automatically exported from code.google.com/p/lolblender
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Swain Skeleton and Weight issues #2

Open GoogleCodeExporter opened 8 years ago

GoogleCodeExporter commented 8 years ago
On importing the new Swain mesh & skeleton a few defects are noticed:

The Shoulder bones cross the y axis, but control mesh vertices where they 
should be instead.  i.e. the left arm bones go through the chest, becoming the 
right arm bones while still controlling mesh vertices around the left arm.

Other mesh weights are completely off, like the bird mouth bone controlling 
weights in the cloak.

This is the most complicated skeleton so far with 83 bones (roughly 20 buff 
bones).  

Original issue reported on code.google.com by zac.berk...@gmail.com on 6 Oct 2010 at 6:41