ianmackenzie / elm-3d-scene

A high-level 3D rendering engine for Elm, with support for lighting, shadows, and realistic materials.
https://package.elm-lang.org/packages/ianmackenzie/elm-3d-scene/latest/
Mozilla Public License 2.0
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Move texture generation code into its own repository #14

Closed ianmackenzie closed 5 years ago

ianmackenzie commented 6 years ago

As discussed in the comments on dc83017bfa2c52a0a68ca4650be2e10b7b59d338, it would be nice to split out the C++ texture-generation code into its own repository. This would avoid this repository from showing up on GitHub as mostly C++ (which might make people think the package is based on C++ compiled to WebAssembly or something).

mpizenberg commented 6 years ago

which might make people think the package is based on C++ compiled to WebAssembly or something

Haha exactly my though for few seconds ^^

ianmackenzie commented 5 years ago

Just removed the texture generation code for now - might create a new repository for it at some point if we actually use the lookup texture again for ambient lighting instead of using importance sampling.