ianmackenzie / elm-3d-scene

A high-level 3D rendering engine for Elm, with support for lighting, shadows, and realistic materials.
https://package.elm-lang.org/packages/ianmackenzie/elm-3d-scene/latest/
Mozilla Public License 2.0
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Implement frustum culling #96

Open ianmackenzie opened 3 years ago

ianmackenzie commented 3 years ago

Much of the infrastructure is already in place, since entities have bounding boxes calculated for them - just need to figure out how to compare those against the viewing frustum efficiently