What steps will reproduce the problem?
1. put fpschanger on
2. change fpschangers constants on constant editor
3. Make client inactive and notice that fps changes to the same which it
was before changing constants
What is the expected output? What do you see instead?
When changing fpschanger's constants I expected that fpschanger will
automaticly works with new constants. Instead it used old ones.
What version of TibiaTek Bot are you using?
Revision 254
What operating system are you using?
Windows XP
Do you have .NET Framework 2.0 installed?
I have 3.5 instead.
Is the problem experienced on official servers or OT servers?
on official servers
Please provide any additional information below.
This problem might be with every constant...
Original issue reported on code.google.com by Valtteri...@gmail.com on 23 Dec 2007 at 10:48
Original issue reported on code.google.com by
Valtteri...@gmail.com
on 23 Dec 2007 at 10:48