Closed feeph closed 2 years ago
Happy to make adjustments if you want me to. You can treat this PR as a discussion starter.
Closing this one. There's a typo in the commit message for the first commit and the second patch needs to set the target name as well.
superseded by https://github.com/ianpatt/skse64/pull/6
As part of the migration to CMake and changing the directory layout the code can't be built using skse64.sln anymore. This patch restores the functionality and allows building with both VisualStudio and cmake using the same directory layout.
If the solution files are considered legacy and it's not desired to be able to use them to build Skyrim AE the targets 'Debug_VC142' and 'Release_VC142' should be removed. Leaving them hanging around in a broken state only adds confusion.