Open iarna opened 2 months ago
More generally, it would be neat to be able to indicate that a square is the destination for map moverment options, be they teleporters, chutes, transporters, stairs or crawlways. (Stairs are currently "marked" by dent of stairs up being in the spot the stairs down dropped you on. But the software is not actually aware of this.)
If crawlways behave like tps (where the coordinates are a link to the proper cell) I think this feature may be unnecessary.
However, your comment about chutes and other visual indicators of the LZ is still valid - i need to think a bit more about it.
Per Will: Starting spot - on many of the layers noted above, the “crawlway” that takes you to it, drop you at a different X,Y location (so they are not like stairs). In these cases, we have used a “green dot” to show the starting locations (you can see the green dot in the map below - it comes from stairs going down, but you then drop and can’t get back up that way on this map)