Is your feature request related to a problem? Please describe.
The new queue functions assigns a uuid to the player. It is unique but hard to read. Therefore identification of the player can be difficult.
Describe the solution you'd like
Instead of showing the uuid of the player in the user interfaces (driver ui, staff ui), these uuids could be mapped to simple player numbers (Player 1, Player 2, ...) as an alias attribute in the vehicle object, when a player leaves and a new one joins, he get the smallest available player number.
Describe alternatives you've considered
Alternative to numbers (funny) generative player names could be displayed.
Is your feature request related to a problem? Please describe. The new queue functions assigns a uuid to the player. It is unique but hard to read. Therefore identification of the player can be difficult.
Describe the solution you'd like Instead of showing the uuid of the player in the user interfaces (driver ui, staff ui), these uuids could be mapped to simple player numbers (Player 1, Player 2, ...) as an alias attribute in the vehicle object, when a player leaves and a new one joins, he get the smallest available player number.
Describe alternatives you've considered Alternative to numbers (funny) generative player names could be displayed.
Additional context