So I stumbled upon your repo trying to get OpenGL working through OpenTK in .NET MAUI. When trying to do so through Xamarin it worked flawlessly but now I need to hook up these bindings to the native libraries like you have shown with the Android implementation.
Do you know what has changed in .NET MAUI which requires one to do these bindings now?
So I stumbled upon your repo trying to get OpenGL working through OpenTK in .NET MAUI. When trying to do so through Xamarin it worked flawlessly but now I need to hook up these bindings to the native libraries like you have shown with the Android implementation.
Do you know what has changed in .NET MAUI which requires one to do these bindings now?