Open ibober opened 7 years ago
Default full screen enabled, ARController starts manually. Hope this will fix issue
This topic covers some aspects of Splash screen running from different scene and has a link to Corner camera prospective solution: https://artoolkit.org/community/forums/viewtopic.php?f=28&t=16183
Trying Android studio seems to be a good approach https://artoolkit.org/community/forums/viewtopic.php?f=28&t=16056
Kill it. I've tried Starting ARController.StartAR() manually. Need to know whether it works or not.
Then Start AR during splash but after starting the app and before Splash ends. ( now it starts after Splash)