ibober / ZrobymAR

Augmented reality catalogue for architects
0 stars 0 forks source link

Marker scalefactor #4

Closed ibober closed 7 years ago

ibober commented 7 years ago

ARController. Try to adjust scale of each marker according to the target size (house plan) (~10), so it will be no need to scale imported house models. Consider if it has a sense or scaling models is just the same simple.

ibober commented 7 years ago

Marker image size, px = Unity size, mm => paper size, mm => Model scale in Unity (if .fbx model is in m) 1238 = 105.00 = 61.20 = 0.004636 1064 = 90.24 = 51.91 = 0.004972 1240 = 105.17 = 51.78 = 0.006393 1240 = 105.17 = 48.18 = 0.005019 1240 = 105.17 = 43.37 = 0.007668 1240 = 105.17 = 25.44 = 0.004503 1417 = 120.18 = 90.99 = 0.007027 1594 = 135.19 = 108.02 = 0.003865

* paper size, mm = Unity size, mm / 105 mm .xls small axis value, mm ** Model scale in Unity = paper size, mm / .xls true axis value, mm

ibober commented 7 years ago

http://modular-house.by/proekt/t-house http://modular-house.by/proekt/smuga http://modular-house.by/proekt/28-house http://modular-house.by/proekt/bird-house http://modular-house.by/proekt/house http://modular-house.by/proekt/house-3 http://modular-house.by/proekt/long-house http://modular-house.by/proekt/2-house