Do you have any idea to do this task. I am the beginer of opengl, and I am trying to understand simple filter with opengl es on 2d image. But here are the logic with 3d texture
Hi @kyhoolee,
I'm sorry but i cannot help you, my OpenGL ES knowledge is limited if not non-existent. I will leave the issue open anyway in case someone with the know-how stumbles upon this repository.
Hi, do you have any idea to translate your logic into opengl es ( for porting your work into android)
I understand that your logic contains of 4 main parts
The main step of using opengl is step 3 and it used opengl not opengl es The similar issue was here https://stackoverflow.com/questions/22288215/porting-opengl-glbegin-to-opengl-es
Do you have any idea to do this task. I am the beginer of opengl, and I am trying to understand simple filter with opengl es on 2d image. But here are the logic with 3d texture