A Swift library to take the power of UIView.animateWithDuration(_:, animations:...) to a whole new level - layers, springs, chain-able animations and mixing view and layer animations together!
First of all thanks for great library! It's really awesome. I integrated it in project that I'm currently working on and encountered strange behaviour. When presenting UITabBarController without animation:
let tabBarController = UITabBarController()
// setup tabBarController
//present tab bar controller *without* animation:
presentViewController(tabBarController, animated: false, completion: nil)
UITabBarItems are going crazy and change their position for a short time. Even without integrating EasyAnimation (probably because of method swizzling). Let's take a look:
I prepared sample project which hopefully will be useful. It's vanilla Single View Application.
Hi!
First of all thanks for great library! It's really awesome. I integrated it in project that I'm currently working on and encountered strange behaviour. When presenting
UITabBarController
without animation:UITabBarItem
s are going crazy and change their position for a short time. Even without integratingEasyAnimation
(probably because of method swizzling). Let's take a look:I prepared sample project which hopefully will be useful. It's vanilla Single View Application.