icculus / Serious-Engine

An open source version of a game engine developed by Croteam for the classic Serious Sam games.
GNU General Public License v2.0
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Fix for FloatToInt #38

Closed DanielGibson closed 8 years ago

DanielGibson commented 8 years ago

I screwed up handling negative numbers. Oops. Luckily GCC told me about it (only used clang before).

Also improved warning suppression in cmake a bit.

rohit-n commented 8 years ago

If the plan is to remove suppressions one day, should I get started on removing unused (and possibly set) variables?

icculus commented 8 years ago

If the plan is to remove suppressions one day, should I get started on removing unused (and possibly set) variables?

Well, it's a thankless job, but if you want to do that, that would be awesome!