icculus / mojoshader

Use Direct3D shaders with other 3D rendering APIs.
https://icculus.org/mojoshader/
zlib License
122 stars 36 forks source link

Add PROFILE_GLSLES CMake option #6

Closed TheSpydog closed 5 years ago

TheSpydog commented 5 years ago

Guess this one got overlooked!

flibitijibibo commented 5 years ago

Can you hg-ify this commit by chance? I’ll have to commit this over at the original repo before I pull it over here, still need to figure out how to make it work the other way around.

TheSpydog commented 5 years ago

Sure thing -- here ya go!

flibitijibibo commented 5 years ago

https://github.com/FNA-XNA/MojoShader/commit/ce16815f6465c6aebc4f419a05207a2d1ce81088