icculus / mojoshader

Use Direct3D shaders with other 3D rendering APIs.
https://icculus.org/mojoshader/
zlib License
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Add point_size fixup for MSL + sdlgpu #75

Closed TheSpydog closed 1 week ago

TheSpydog commented 1 week ago

Ported over the old Metal [[point_size]] fixup logic for the MSL path in the SDL_GPU backend. This gets Flotilla running on FNA3D + SDLGPU + Metal!